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49. Frogger Language Element

[Expand] I'm just working on a generic XML-based Frogger game for a language learning package. A very rough initial draft of the initial design:

 

[Expand] The graphics are still to be finalised, so I can just draw a rough frog. I appreciate that this does not really look much like a frog, but it will do for the present. The movie is then:

with this I've detect a collision between the car and the frog with:

onClipEvent (enterFrame) {
if (this.hitTest(_root.car01)==true) {


_root.frog._y=504;

}
if (this.hitTest(_root.car02)==true) {

_root.frog._y=504;

}

}